![]() The game was presented as a prestige product, showing that Origin was betting big on Wing Commander. Add the most sweeping, military-symphonic score your MIDI-enabled sound card could muster, and a branching mission system, beautifully rendered ship interiors, a performance-based promotion system, a box packed full of lore-heavy literature, ship blueprints, and - you get the picture. While a space sim, it emphasized quick reflexes instead of exploration, as well as tactically deploying your wingman. Its clearly defined storyline, characters, and cutscenes rivaled the most ambitious RPGs in the market. It’s not an understatement to say Wing Commander looked like nothing else at the time, for many reasons. Your mission: save humanity from the evil claws of the Kilrathi Empire! You are a nameless 2nd Lieutenant in the Terran Confederation Space Force. As the score soars, the title comes into view: WING COMMANDER. Its enemy, a triumphant Earth fighter, turns away while giving the player a good view of its design. Whatever the reason, Wing Commander: The Kilrathi Saga delivers true classics that are a watershed in the crowded space combat arena.‘In the distant future, mankind is locked in a deadly war…’Īs Kilrathi fighters fly past, laser bolts shoot past and one explodes into little pieces. It is only unfortunate that The Kilrathi Saga was largely overlooked in stores, parhaps owing to the higher-profile release of the inferior Wing Commander IV, and many people's misguided belief that these oldies will run fine on their new computers. The Secret Missions and Special Operations add-on scenarios for Wing I and II are also available for download, thus ensuring you'll enjoy dozens of hours of topnotch space combat against those infernal felines." A great deal of history hides in this package, as it takes you from the heyday of Origin's hand-drawn, animated artwork through the transition to big-budget full motion video. All three games remain very playable and enjoyable even now, after Wing Commander's 1990 release. Wing Commander: The Kilrathi Saga is a fine package for those who either didn't get a chance to play through the entire series, or for those longing to experience it again after all this time. Several other subtle enhancements and bug fixes are present, none of which particularly noteworthy. The sound effects of the first two games have likewise been improved the missile lock tone, for instance, sounds much better than before. Completely remastered, they sound truly awesome. The memorable scores of the first two games, still a joy to listen to even in the original form, make a fierce comeback with this release. But perhaps the most enjoyable element of The Kilrathi Saga is its audio. Wing Commander III presents a high-resolution, fully polygonal game engine with detailed, texture-mapped spaceships and a greater field of vision than any of its predecessors. Each was visually revolutionary in its time, and glancing back on them shows exactly why: Colorful, carefully hand-drawn graphics are the pride of the original Wing Commander, while slick, pre-rendered spacecraft pave the way in its sequel. "The Wing Commander games still look fantastic. ![]() Greg Kasavin gave a very comprehensive review of the package as follows: One of the best gaming compilations ever made that unfortunately attracted too little attention, Wing Commander: The Kilrathi Saga is a great package that contains the first three games in Chris Roberts' mega-hit Wing Commander series, each optimized (slowed down, essentially) to run on Windows 95/98 Pentiums.
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